We played Hearts Of Iron to death and still found Victoria incomprehensible for the first few hours, despite the fact they share the same game engine. The most obvious is the lack of tutorials. The game has issues huge, massive issues with bells on. You control your country's military, political shape, technological development and forge the nation's destiny. Victoria does its level best to recreate the time, technology and events of that period, and you can play as any one of the 133 different nations that were knocking about. Then she died, WWI started, the entire empire started to collapse and everything went down the pan. During that time, Britain went from being a reasonable European power to the largest empire the world has ever seen. If you were guilty of sleeping through your history lessons (that means you at the back), Queen Victoria came to power in 1837 and was superglued to her throne until 1901. So that would make it a pre-dated sequel. But while that game had you running a nation through the dark period of 1936-45, Victoria has you in the, er, Victorian era, hence the cunning name. Victoria is the follow-up to Paradox's rather splendid WWII turn-based strategy game Hearts Of Iron.
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